Please use this identifier to cite or link to this item: http://hdl.handle.net/10603/425794
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dc.coverage.spatial
dc.date.accessioned2022-12-16T12:10:06Z-
dc.date.available2022-12-16T12:10:06Z-
dc.identifier.urihttp://hdl.handle.net/10603/425794-
dc.description.abstractIn recent times, immersive visual media such as Virtual Reality (VR), Augmented Reality (AR), 3DTV and Free Viewpoint Television (FTV) have garnered tremendous interest. Immersive visual media content typically provides interactivity and a more realistic viewing experience, thereby reducing the divide between the real and the virtual world. Such media have found applications in various fields such as gaming, education and training, entertainment etc. With increased availability of depth sensing cameras, the demand for depth-based 3D video systems is on the rise. Depth sensing cameras acquire 3D information of the scene and store it in the form of two-dimensional array known as depth map. Depth-based 3D video systems are a natural choice for immersive media. This is because the depth information not only enables the viewer to have a perception of depth but also plays an important role in enabling the viewers to view the scene by switching the viewpoints as if they are around the scene. The display systems such as 3DTV and FTV play a major role in creating the effect of immersion to the viewers. However, the efficient functioning of these display systems are tightly coupled with various aspects such as acquisition of 3D content, representation of the content in a manner suitable for processing, compression, transmission etc. All these functions together comprise the end-to-end 3D video system. In this thesis, we address few problems that are encountered in different functional blocks of the depth-based 3D video system. The problems addressed in this thesis are relevant at the acquisition, representation and display stages. In the first two contributing chapters (Chapters 2 and 3), we address the problem of depth map upsampling using a guidance image. Depth map upsampling is performed to obtain depth information corresponding to every pixel in the color image...
dc.format.extentxxii, 154
dc.languageEnglish
dc.relation
dc.rightsuniversity
dc.titleAlgorithms for Processing RGBD Images and Videos for Depth Based 3D Video Systems
dc.title.alternativeAlgorithms for Processing RGBD Images and Videos for Depth-Based 3D Video Systems
dc.creator.researcherSuraj, K
dc.subject.keywordEngineering
dc.subject.keywordEngineering and Technology
dc.subject.keywordEngineering Electrical and Electronic
dc.description.note
dc.contributor.guideRamakrishnan, K R and Biswas, Soma
dc.publisher.placeBangalore
dc.publisher.universityIndian Institute of Science Bangalore
dc.publisher.institutionElectrical Engineering
dc.date.registered
dc.date.completed2019
dc.date.awarded2019
dc.format.dimensions30
dc.format.accompanyingmaterialNone
dc.source.universityUniversity
dc.type.degreePh.D.
Appears in Departments:Electrical Engineering

Files in This Item:
File Description SizeFormat 
01_title.pdfAttached File52.48 kBAdobe PDFView/Open
02_prelim pages.pdf116.74 kBAdobe PDFView/Open
03_table of contents.pdf28.84 kBAdobe PDFView/Open
04_abstract.pdf25.25 kBAdobe PDFView/Open
05_chapter 1.pdf1.15 MBAdobe PDFView/Open
06_chapter 2.pdf1.42 MBAdobe PDFView/Open
07_chapter 3.pdf768.39 kBAdobe PDFView/Open
08_chapter 4.pdf2.56 MBAdobe PDFView/Open
09_chapter 5.pdf758.49 kBAdobe PDFView/Open
10_chapter 6.pdf4.64 MBAdobe PDFView/Open
11_annuexure.pdf13.54 MBAdobe PDFView/Open
80_recommendation.pdf80.97 kBAdobe PDFView/Open


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