Please use this identifier to cite or link to this item: http://hdl.handle.net/10603/346082
Title: Augmentation of Class Room Engagement and Learning Using Gamification Approach
Researcher: Kavisha
Guide(s): Dr Lovi Raj Gupta and Dr Parminder Singh (Co Supervisor)
Keywords: Engineering
Engineering and Technology
Engineering Multidisciplinary
University: Lovely Professional University
Completed Date: 2021
Abstract: newline
Pagination: 
URI: http://hdl.handle.net/10603/346082
Appears in Departments:Computer Application/Computer Science and Engineering

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80_recommendation.pdfAttached File403.28 kBAdobe PDFView/Open
chapter 1.pdf661.03 kBAdobe PDFView/Open
chapter 2.pdf418.84 kBAdobe PDFView/Open
chapter 3.pdf358.76 kBAdobe PDFView/Open
chapter 4.pdf697.15 kBAdobe PDFView/Open
chapter 5.pdf1.01 MBAdobe PDFView/Open
chapter 6.pdf530.64 kBAdobe PDFView/Open
chapter 7.pdf148.49 kBAdobe PDFView/Open
declaration and certificate.pdf251.46 kBAdobe PDFView/Open
preliminray pages.pdf291.69 kBAdobe PDFView/Open
references.pdf411.48 kBAdobe PDFView/Open
titile page.pdf263.23 kBAdobe PDFView/Open
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