Please use this identifier to cite or link to this item: http://hdl.handle.net/10603/112527
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DC FieldValueLanguage
dc.coverage.spatialEducation
dc.date.accessioned2016-10-14T10:22:11Z-
dc.date.available2016-10-14T10:22:11Z-
dc.identifier.urihttp://hdl.handle.net/10603/112527-
dc.description.abstractAbstract not available
dc.format.extentxi, 196p.
dc.languageEnglish
dc.relation187-196
dc.rightsuniversity
dc.titleA comparative study of the effectiveness of gaming and mastery learning models on students self concept and achievement in teaching of Chemistry
dc.title.alternative
dc.creator.researcherChaudhary, Pariksha
dc.subject.keywordAchievements
dc.subject.keywordEmployed
dc.subject.keywordHypotheses
dc.subject.keywordNature
dc.subject.keywordRationale
dc.description.noteData not available
dc.contributor.guideHooda, R C
dc.publisher.placeRohtak
dc.publisher.universityMaharshi Dayanand University
dc.publisher.institutionDepartment of Education
dc.date.registeredn.d.
dc.date.completed31/12/2002
dc.date.awardedn.d.
dc.format.dimensions31cm.
dc.format.accompanyingmaterialNone
dc.source.universityUniversity
dc.type.degreePh.D.
Appears in Departments:Department of Education



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